![]() Welch developed Pocket Tanks as remake/sequel of the Amiga game Scorched Tanks and extended the gameplay with modified physics, dozens of new weapons (hundreds with a paid expansion), and the ability to move the tank. Welch from Blitwise Productions created Amiga games before he started developing PC games such as Super DX-Ball and Neon Wars. There are 325 weapons in total: 30 from the original game and 295 from the Deluxe Version. All packs that include 5 weapons are available for free, and 15 weapons that have to be paid for (mobile versions only). In the PC version, there are 30 Expansion Packs available to download. The game features extra game content in the form of expansion "weapon packs" which give the player more weapon choices during gameplay, available to those who own Pocket Tanks Deluxe. Network play was made available in the version 1.3 release. Pocket Tanks also supports weapon expansion packs where each player can have up to 325 different weapons in total. Pocket Tanks features a fully destructible environment, which allows the player to create and put themselves on pedestals or in bunkers, allowing for more strategic gameplay. At the end of 10 volleys, the player with the highest score wins. Each hit scores a certain number of points, which varies based on the weapon and the proximity of the target. The goal of Pocket Tanks is to use various weapons to attack the other player's tank. ![]() ![]() The game also allows players to move the tank. Pocket Tanks features modified physics and additional weapons ranging from simple explosive shells to homing missiles. Pocket Tanks was adapted from Welch's earlier Amiga game Scorched Tanks. It is available as shareware as well as a premium version known as Pocket Tanks Deluxe, which includes the content from all 30 expansion packs. It was originally released for Windows and Mac OS X in 2001 and was later released for iOS in 2009 and Android in 2012. Pocket Tanks, often abbreviated as PTanks or simply as PT, is a 1-2 player computer game and mobile game developed by Michael P. Please feel free to contact me via the Steam forum or my email.The "Roman Candle", one of the 15 weapons in the Meteor expansion pack. “I have always been very open and willing to accept, discuss and accept feedback. How are you planning on involving the Community in your development process? “We plan to increase the game pricing slightly after the pre-emptive experience.” Will the game be priced differently during and after Early Access? “The basic functions of the game, including the basic movement of the tank, the shooting of the tank, the increase of the range of the battery, the life value of the tank and the reduction of the life after being damaged, the UI display, the decision of victory and defeat, etc.Ĭurrently there is only one scene, 2 tank types and more than 10 buildings.” What is the current state of the Early Access version? We plan to optimize the overall game experience.” We plan to add about one or two levels based on the early access version.ģ. We plan to have a complete plot and expand the prospect of the game world.Ģ. How is the full version planned to differ from the Early Access version? With the help of the community, we can continue to develop follow-up content and make our games better.”Īpproximately how long will this game be in Early Access? “We hope this version will collect more user feedback.
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